Create concept art for gaming with a focus on style and theme consistency through a solid grasp of game art principles. The class fosters the strong development of individual style as well demonstrating a wide range of methods to transform concept art into consistent and functional art for in game purposes. Students will become skilled at re-imagining a world using its established style and theme as they develop a new section of a particular Intellectual Property (IP).

BIO: Eduardo Gonzalez has been in the gaming industry for over 10 years. He has influenced the art for some of the biggest hits in recent game history. Army of Two: The 40th Day, God of War, Kill Zone, and Twisted Metal to name only a few. Eduardo is now with Riot Games as a Visual Lead for the extremely popular MOBA PC title League of Legends, creating and leading the visual direction of numerous champions. He also led the visual development of the new game mode Dominion. Eduardo graduated from Art Center College of Design, in Pasadena California, with a Bachelor of Fine Arts in Illustration.

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Course Curriculum

Imaginative Worlds For Entertainment | Preview FREE 00:05:00
Preview for Imaginative Worlds with Eduardo Gonzalez
Section 1
Visual Consistency 02:25:00
Introduction on visual consistency.
Section 2
Environment or Character 02:12:00
Starting an assignment in environment or character.
Section 3
Style 02:23:00
In class exercise: Understanding and executing on style.
Section 4
Color FREE 02:26:00
In class exercise: Learning the consistency in color.
Section 5
Props 02:02:00
Demo: Applying shape language to props.
Section 6
Lighting 01:44:00
Continuing consistency with lighting
Section 7
In-class work and review 02:00:00
Work on final assignment and review.
Section 8
Critiques 01:58:00
Critiques: Watch how Eduardo critique’s student’s work from the Live Class.
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